Improvements
Got a few ideas, let me know what you think.
Ninjas:
Katanas can FB, like backswords SS.
Unique weapon (eg mana draining katana)
Transform skill (eg "dragon" like Tao's fish but for ninjas)
Fire Tao:
Better pure skills (dodge sucks)
Attack which damages over time
Magic attack boosting spell
Water Tao:
HP increasing spell (eg 2% then 4% then 6% and so on)
Better buffs
Effect Reversal (eg stop fog, poison blade)
Archers:
Lv120 (or 130) arrows (eg 1500 to a pack)
Special arrow packs bigger (not 1 per pack. that sucks)
Better pure skill
Warriors:
Defense increase (shield skill/effect)
Attack increase
Good pure skill
Trojans:
Cyclone adds to attack not just speed (eg 2x atk)
Herc that stunns mobs in a certain area
Pure's get def bonus
Obviously I have tried to make being pure more appealing.
Also I think you should be able to attack from mounts. Upgrades as a 1st/2nd RB are cheaper then non RB. Have an attack bonus as a 2nd RB.
Oh yea and maybe make MC a bit bigger, i cant find a spawn in reds that hasn't got 2 other players in as well =/
Hope TQ listens to this and replies, after all if we like the game more we
will play more and buy more stuff =)
Related Articles
- New Class: Craftsman(01-11)
- New Guild War(01-11)
- Majishan Kameko Part 1(01-11)
- Thank You LoveAndRespekt(01-10)
- Lord Taoists, Lady Archers, and a Cleaning Trojan(01-10)
- How to Get Plvled(01-10)
- A Sort of 3rd RB(01-10)
- Love Never Die(01-07)
- Windows 7 Trouble?(01-07)




