New Guild War
Hi there, I got an idea, why don't make something new in guild wars. I think about battling for castles, it can look like that for example:
We get 4 new maps(for Twin City, Ape Mountain, Phoenix Castle, Desert City) each one get a castle with walls, gate, etc. and we'll fight for occupation of one of them for next week to next guild war time. To rule the castle for first time we will need to defeat extra strong monsters in them what will be possible only for guild not for single one player, then when other guild would like to get castle for his rule they muss defeat the walls and gate, destroy 2 emblems of guild ruling the castle in the courtyard, enter inside the castle defeat GL of the ruling guild n destroy last one emblem (of course castle will be full of guild members guarding it ;)). Emblem can be a new thing in guild war.
5th new map with castle for Bird Island. At Bird Island we'll fight for castle every first day of every month and ruling time will last for next month. Only the strongest guild will can get that castle and when they get that castle will must abandon there castle from weekly castle war. First ruler of Bird Island Castle will be guild that wins 6 Guild Wars in a row.
Monthly Castle War winner can't get fight in weekly castle war. In Castles Wars can fight only single guilds, without there alliance. The Castle War will start from 1:00 Saturday and ends at 23:00 Sunday - server time.
Benefits of ruling the castle for next week:
- Each castle will have a dungeon (full of monsters level 120-135) where guild members can level up or plvl others
- In each one city which have castle will stand emblem of ruling guild there
- Guild beast for each castle
- Silver profits - 4 castles for 4 cites (Twin City, Phoenix Castle, Ape City, Desert City) - 10% incomes silvers from pharmacist, armorer, blacksmith, shopkeeper goes to guild fund of guild ruling the castle in the one of 4 cites
Benefits of ruling the castle for next month:
- Castle will have a dungeon (full of monsters level 120-135 and 2nd dungeon with low lvl monsters) where guild members can level up or plvl others
- In Bird Island will be huge emblem and small emblems on the walls of ruling guild
- Guild beast 2 times for a day
- Silver profits - 25% incomes from pharmacist, armorer, blacksmith and shopkeeper goes to guild fund of guild ruling the castle
That's all, I think it's a nice idea, I know that something can be changed in rules and benefits of this castle war so comment it plz.
P.S.
Sorry for my English I don't write that much for long time ;p
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